This guide is designed for individuals wanting to create enclosures using Tayda Electronics’ (https://www.taydaelectronics.com/) UV printing service using Adobe Illustrator. At this point, Illustrator is the only program that is known to work correctly 100% of the time with the Roland VersaWorks printers used by Tayda. This tutorial will assume that you have a basic working knowledge of how to use Illustrator, but I’ll include a few fun tips and techniques as well.
Step 1 – Start with the Right Template!
Tayda has both Adobe Illustrator and PDF versions of their UV templates. Each size of enclosure has its own template, and they’re available online when you order the UV print job:
https://www.taydaelectronics.com/hardware/enclosures/enclosure-uv-printing-service.html
The template itself will be a white workboard in the middle of the screen. These are the limits of your art. Anything outside that area will not print (and may even cause issues with the UV printing process, but I’ve never tried it). I tend to keep my art a bit inside that border as the corners of most of the enclosures sold by Tayda are rounded, not square.
Step 2 – Use your drill template to lay out the enclosure
Just about every commercially available pedal PCB has a drill template available. The first thing you’ll need to do is make sure you have a version of it that is the actual size of the enclosure itself. I typically bring the template into Photoshop, but any photo editing / image editing software where you can adjust the scale of a drawing to real scale should work.
Enclosure sizes can be found in a variety of places:
- Tayda has the sizes in mm on their website in the listing of each enclosure type
- Amplified Parts has a list of enclosure sizes:
- Pedal Parts Plus has several templates that give exact dimensions in their “Customize an Enclosure” section:
Once the drill template is
ready, I move it over to Illustrator and put it at the bottom of the white
layer. If you have a blank template, Illustrator should indicate when the drill
template image is centered in the workspace.
Step 3 – Add guides to center knobs, controls, and indicators
Just about every pedal is going to have multiple controls on the face of the enclosure – be they knobs, switches, or indicator lights / LEDs. I create guides that allow me to line up each of those features – usually in the white layer. It really doesn’t matter what layer the guides are in, just as long as they are clear and are aligned to where the controls are going to be on the final pedal.
At this point you’ll need to make some decisions about what the pedal is going to look like once it is finished. In order to have art that doesn’t end up in the middle of a switch or under a knob, you’ll need to block out space for all the controls. Illustrator is very good about providing the actual size of any feature added to the workspace, so if you have 15mm knobs, then you can create a 15mm circle using the ellipse tool to block that space on the workboard. It is also a handy tool to understand whether or not that 28mm chicken head knob you’d like to use is actually going to work, or if it is going to run over the edge of the enclosure and/or interfere with the neighboring 28mm chicken head knob!
While these knob indicators started out in the “white” layer, ultimately they will need to be toward the top of the color layer (unless you’re doing an enclosure all in white).
Step 5 – Make sure all your art is in vector format
I use a lot of licensed stock art in making my pedals, but I’ve also paid for original art as well. Regardless of the source of the art, all of it will need to be in vector (rather than raster) format to be used on the enclosure. That means anything that is a .jpg, .gif, .png, etc. is going to need to be converted to a vector before it will print.
For this enclosure I brought over
Clark, the Kentrosaurus, from another program. He’s a licensed piece of art,
but as you can see he came in as an image – that’s because Clark’s a .jpg, not
a vector. No problem, Illustrator can perform the conversion!
Once the image trace is complete, you’ll need to “Expand” the object. This will split the vector up into its paths and fills, which can then be easily edited.
Now that the image is in vector format and any background has been removed, it can be rotated and adjusted to fit the enclosure itself. Because of the orientation of this enclosure, everything must be rotated 90 degrees so that it prints and drills correctly. Also note, at this point I’ve brought everything up to the color layer as this enclosure will have (at least) color and white (more on that later!).
Once the basic enclosure is laid out, I typically add a rectangle of whatever color enclosure I’m planning on using (assuming I’m not doing an enclosure with a full image background). This lets me sanity check the art against the actual background of the pedal to make sure the contrast works. I generally put the background color in the white layer, remembering that anything that you want to print in white should be above the background color for the time being. I then start adding text to the pedal. You’ll note that everything is still text at this point – that’s so I can still edit it until I’m happy with the final result.
Tayda has a link on the UV enclosure portion
of their website that will allow you to download the Roland Versa Works
swatches to your copy of Illustrator.
https://www.taydaelectronics.com/hardware/enclosures/enclosure-uv-printing-service.html
To access them after installation, you’ll need to bring up your swatch window, and
then bring up the User Defined swatches. This will give you the RolandVersaWorks
swatch as shown in the image above. There are a total of six swatches provided,
but Tayda’s current UV printing service only uses the RDG_WHITE and RDG_GLOSS
swatches. The others include some metallics and others I’d love to see them add
at some point in the future!
If you look at the image below,
you’ll see a have a copy of the black rectangle in RDG_WHITE in the white layer
– that means there is a full white layer below and aligned to the black
rectangle. After creating outlines of all the text and expanding it, I lumped it
all together in one group. I could then use the “Minus Front” tool in the “Pathfinder”
with both the black rectangle and the text group selected.
Finally, I decided I wanted to add a gloss layer – and have a couple of Kentrosaurus skeletons that would be visible on the black. I found a couple of appropriate skeletons, sized them, and put them in the gloss layer. Use the RDG_GLOSS swatch on these or they won’t print! When you order your enclosure you can decide whether you want the “Gloss” layer to be a gloss or matte varnish.
Step 12 – Remove design aides and final check!
At this point the artwork for the
pedal enclosure should be complete. Next you should remove all of the “job
aides” we’ve included to this point so we’re left only with the art we actually
want to print on the final enclosure. NOTE: You don’t need to leave “holes” in
the art where the enclosure is going to be drilled.
In the image below I’ve removed
the original drill template and red rectangle I was using as a background. I’ve
also removed the circles that were denoting the knobs, stomp switch, and LED
bezel. All I’m left with now is the final art.
Once you’re satisfied with the art, it is time for final check:
- Make sure the art is in CMYK format. While it will still print in RGB, the colors will be off!
- Make sure all the layers only contain vectors (groups, paths, etc.) – no text, no images, no image traces.
- Make sure the “White” layer only contains vectors with the RDG_WHITE swatch applied
- Make sure the “Gloss” layer only contains vectors with the RDG_GLOSS swatch applied
- Double check your color layer to make sure that there aren’t any “white” colored areas, and that the color layer is aligned to the underlying white layer
- Save the final image as an Adobe PDF – Tayda requires everything to be in PDF format!
- If you need custom drill jobs, make sure you order these and make sure they’re for the right enclosure size
- Make sure you order the correct size enclosure UV printing service
- If you need a second print on the white layer (rare) make sure you add this service separately – it is not included in a normal UV print
- If you want a gloss layer, make sure you add this service separately – it is not included in a normal UV print
The Finished Product |
Coreldraw works perfectly too !
ReplyDeleteGood to hear people are getting alternate software to work as well.
DeleteThanks for this!
ReplyDeleteNo problem! Hope it is helpful!
Delete